Lisbon Unity

A mobile optimized sample environment modeling project for Unity, based on Lisbon style architecture.

Modeled in Blender using texture atlases and trim sheets with 4K textures. Uses a conservative amount of vertices for applications targeting low-power devices. You can view an interactive model based on Blender baked lighting. To view a Unity Web version with Unity baked lighting please click the link. The link download is approximately 70MB. Does not support mobile devices.